*-------------------------------------------------------------* | | | | | Machine Wad for DOOM II | | | | | *-------------------------------------------------------------* Title : Machine Release Date : February 1998 File List : machine.WAD machine.TXT Author : David J. Finnamore * Play Information * Game : DOOM II Map Number : Map01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : Yes * Construction * Base : New WAD from scratch Main Editor(s) used : Wad Author 1.3 "Machine.wad" is a primarily a deathmatch design, with single- player compatibility. A maze of moving floors in a honeycomb layout. Never plays the same way twice. Shoot first, ask questions later. It has original music, composed for the SB16 Doom sound set. This wad features hexagonal sectors and exploits the unique features offered by that geometrical shape. The floor plan is almost entirely honeycomb and the floor heights are varied, with mostly moving floors. This provides a puzzle of sorts for the player(s) to solve, while keeping them on their toes - you never know who's gonna pop up (or down) right in your face! * Copyright / Permissions * This wad may be distributed freely in its zipped form with this document attatched. All other rights reserved. Music "Lost.mus" Copyright 1997 David J. Finnamore |